[This post reveals secrets from Mexico on making games across borders, and how “viable joy” is a critical strategy in three acts. The post is part of our “international” series on EBOW (Engaging Beyond Our Walls). Written by a researcher in our PhD program, Eric Schoenborn.] Imagine: You’re at a mural in Mexico. What if […]
Month: August 2026
Design with a Glowing Sign: Balancing Attention in a Room
How might a glowing “nametag” launch a story game tied to a physical exhibit? Below we reveal a clever use of increasingly cheap LED signs ($10-30 USD) as a bridge to hidden stories and play. It is part of our research into respectful augmentation that (1) fits into an existing public space – especially libraries […]
