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The Playful City Lab

Based in Washington, DC, at American University

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  • < Pokemon GO Report >
    • < Report overview >
    • < Cities covered >
      • San Jose (Viva CalleSJ)
      • Free Library of Philadelphia (x5)
      • Charlotte (Open Streets 704)
      • Boston (youth and participatory voice)
      • Philly Free Streets
      • Chester, UK (Big Heritage Festival)
      • Akron (downtown discovery)
      • New Bedford (independent)
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    • Physical Interventions to Remix Pokémon GO
    • Open Streets Festivals
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  • Report: Remixing Pokémon GO for City Goals

Month: July 2020

For installations: A DIY Box (aka, the “MiDI Bee” for Hive Mechanic)

Written by Hazel Arroyo2020-07-032020-07-03

This post is part of a series on physical installations, which are important for public space and can radically expand the possibilities for games made with Hive Mechanic and other interactive systems. Our goal is to publish blueprints that use cheap materials from the neighborhood hardware store, so that anyone can make their own. For […]

Paper cards as on-ramp for Hive Mechanic (“hybrid cards”)

Written by Hazel Arroyo2020-07-032020-07-03 1 Comment

We developed physical cards as an on-ramp for making games in Hive Mechanic. In the online system, the card metaphor continues — and in fact, is central to how we help non-programmers to craft interactive stories and experiences. We were surprised at how making the paper cards helped us to simplify language for the digital […]

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