Our team is led by Dr. Benjamin Stokes and based at American University in Washington, DC.
PREMISE: The future of cities depends on participation and engagement. Our lab in Washington, DC, investigates the power of playful tactics to advance equity, strengthen the sense of place, and build strong communities.
Our DC Storytelling System launched in collaboration with the Smithsonian and DC Public Libraries as a new approach to circulating stories of local history and activism tied to neighborhoods and civic institutions.
Report: Cities Remix Pokemon GO (2018) — the first large-scale investigation into how major cities remixed Pokemon GO to advance local goals, from “open street” festivals to neighborhood history with walking tours. A window into the future of cities as participatory spaces, showing how playful engagement can connect disparate groups and organizations.
Report: “Impact” with Games — rethinking “impact” with games, and how the right language is crucial to overcome fragmentation. In partnership with Games for Change, with funding from the Packard Foundation.
See our recent research on:
- Participatory design (PD) for neighborhood installations (via ResearchGate)
- Playful cities and stronger communities (via ResearchGate)
- Upcoming book: games for neighborhood empowerment and cities (forthcoming, 2019)
- Upcoming toolkit: designing games for playful cities — based on courses taught in the MA program in Game Design at American University
Recent funding and collaborators:
- The Henry Luce Foundation and Andrew W. Mellon Foundation, for our collaboration on the Humanities Truck
- The John S. and James L. Knight Foundation with Niantic, Inc. (see the report “Cities Remix a Playful Platform“)
- Games for Change (co-founded by Prof. Stokes) is our lead partner on the Game Impact Project
- Smithsonian Anacostia Community Museum, through our DC storytelling hotline
- The Leimert Phone Company and our experimental game Sankofa Says
Be in touch! Email is often best: email@example.com.