International Congress on Design Research: Locally Made, Locally Played in Barcelona

I will be traveling to Barcelona on December 4th to present to the International Congress on Design Research as part of the conference’s 2024 Design and Gaming Experience track. The presentation, titled Locally Made, Locally Played: Co-Designing Local Games and Storytelling Experiences with Libraries, co-authored by Benjamin Stokes, Eric Schoenborn (me), Hazel Arroyo, Meagan Couture, […]

At the United Nations: Low-Tech Game Design

I’m heading to the United Nations for a convening on games and the Sustainable Development Goals with Games for Change. My brief talk tomorrow will advocate for “Low-Tech Beyond Our Walls.” My pitch is that all cities and towns should be able to make their own games for engagement in public space. The vision is […]

Join us at Games for Change 2024

This month at the Games for Change Festival in NYC, we will be giving a talk and hosting a birds-of-a-feather around “Playful Cities – neighborhood games and interactive stories” — especially with libraries and cultural institutions. June 27-28, 2024. (1) Featured talk: “59 Cities with History” Benjamin Stokes will give our talk on “59 Cities […]

Peabody Awards: Broadening Recognition

Last week included a historic night on the stage at the Peabody Awards — and for the field of interactive! In brief, I flew out to LA on June 9 to attend the red carpet award show. I was there as a member of the jury, and specifically the Interactive Board. Here we are pictured: […]

Coverage from PLA: Outreach and building community

This nice write-up of our PLA session last month by Jason Wieder was published in Public Libraries Online: A Publication of the Public Library Association: “The 2024 Public Library Conference was the experience of a lifetime. Along with the opportunity to network with peers, I met my library hero, Mychal Threets. I also attended several […]