We developed physical cards as an on-ramp for making games in Hive Mechanic. In the online system, the card metaphor continues — and in fact, is central to how we help non-programmers to craft interactive stories and experiences. We were surprised at how making the paper cards helped us to simplify language for the digital […]
Category: Hive Mechanic
Article proposal: Hybrid cards to simplify game design
One of the neat things we are trying with Hive Mechanic is pairing paper with digital cards to make games. (Hive Mechanic is our game authoring tool for non-programmers and city leaders.) Why is this cool? Because everyone knows cards — and some cutting edge game designers use them as a creativity boost. Our inspirations […]