{"id":2455,"date":"2024-08-10T16:09:37","date_gmt":"2024-08-10T20:09:37","guid":{"rendered":"https:\/\/playfulcity.net\/go\/?page_id=2455"},"modified":"2025-01-23T15:25:13","modified_gmt":"2025-01-23T19:25:13","slug":"tool-and-tactic-index","status":"publish","type":"page","link":"https:\/\/playfulcity.net\/go\/ebow\/tool-and-tactic-index\/","title":{"rendered":"Tools and Design Tactics: EBOW Index"},"content":{"rendered":"\n<p><em><mark style=\"background-color:rgba(0, 0, 0, 0)\" class=\"has-inline-color has-cyan-bluish-gray-color\">&lt;&lt; Back to <a href=\"https:\/\/playfulcity.net\/go\/ebow\/\" data-type=\"page\" data-id=\"2071\">EBOW overview<\/a><\/mark><\/em><\/p>\n\n\n\n<p>Local games and neighborhood stories have their own authoring tools and operational infrastructure. We find that the right tool may be unexpected &#8212; and require some design tactics to recognize, or even to discover its possibilities beyond the limited imagination of commercial tools. We value approaches that are easy to author and widely-accessible to use or play. <\/p>\n\n\n\n<figure class=\"wp-block-table alignleft is-style-regular\"><table><tbody><tr><td class=\"has-text-align-left\" data-align=\"left\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/playfulcity.net\/go\/wp-content\/uploads\/2024\/08\/finalLeftPuzzle-1-1024x548-1.png\" alt=\"\" width=\"308\" height=\"164\"><\/td><td class=\"has-text-align-left\" data-align=\"left\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/playfulcity.net\/go\/wp-content\/uploads\/2024\/08\/finalRightPuzzle-1.png\" alt=\"\" width=\"248\" height=\"164\"><\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\">1. <em><strong>Imagine<\/strong> what&#8217;s possible:<\/em> See our <a href=\"https:\/\/playfulcity.net\/go\/ebow\/recipe-book\/\">recipe book<\/a>, <a href=\"https:\/\/playfulcity.net\/go\/ebow\/tasting-menu\/\" data-type=\"page\" data-id=\"2275\">tasting menu<\/a>, <a href=\"https:\/\/playfulcity.net\/go\/ebow\/featured-project-details\/\" data-type=\"page\" data-id=\"2290\">photos<\/a>, or <a href=\"https:\/\/www.hivemechanic.org\/overview\/examples\/\">prior projects<\/a> created with Hive Mechanic. Considering co-design? Look into how <a href=\"https:\/\/www.hivemechanic.org\/guides-and-tutorials\/workshops\/\" data-type=\"page\" data-id=\"1607\">workshops<\/a> might go.<br><br>2. <em><strong>Narrative<\/strong>:<\/em> <br>* <strong>Planning<\/strong> with <a href=\"https:\/\/www.hivemechanic.org\/overview\/guides-and-tutorials\/demo-post-its-planning\/\">post-its for a branching story<\/a> (animated). Aim for Minimum Viable Joy (MVJ)! <br>* <strong>Tactics for engagement and recruiting:<\/strong> <a href=\"https:\/\/www.hivemechanic.org\/guides-and-tutorials\/qr-tactics\/\"><strong>QR code inspirations<\/strong><\/a> and <a href=\"https:\/\/www.hivemechanic.org\/overview\/guides-and-tutorials\/tactics-engagement-recruiting\/\" data-type=\"page\" data-id=\"468\">mini-tactics<\/a> to boost engagement<br><br>3. <em><strong>Carving Time &amp; Roles:<\/strong><\/em><br>* <strong><a href=\"https:\/\/www.hivemechanic.org\/guides-and-tutorials\/team-and-role-balancing\/\">Team formation<\/a><\/strong> and balancing responsibilities, including with Hive Mechanic<br>* <a href=\"https:\/\/www.hivemechanic.org\/guides-and-tutorials\/carving-time-and-creating-momentum\/\" data-type=\"page\" data-id=\"1939\">Carving time<\/a> and creating momentum<br>* Partnerships for new projects: Tips for Starting the Conversation, Planning, and Sustainability<em> (coming soon!)<\/em><br><br>4. <a href=\"https:\/\/www.hivemechanic.org\/guides-and-tutorials\/playtesting\/\" data-type=\"URL\" data-id=\"https:\/\/www.hivemechanic.org\/guides-and-tutorials\/playtesting\/\">How to <strong>playtest<\/strong><\/a> your activity or story<br><br>5. Advanced\/Open-Ended: <em>Pick your<strong> Technology<\/strong>:<\/em> Activities to <a href=\"https:\/\/www.hivemechanic.org\/overview\/guides-and-tutorials\/alternative-storytelling-systems\/\">&#8220;Bake Your Idea&#8221; in Three Steps<\/a>. This thought exercise will help focus your idea, and turn it from good to great for our particular tools and the power of playful engagement.<\/td><td class=\"has-text-align-left\" data-align=\"left\">(a) <strong>Telephony tools<\/strong> (voice, SMS, MMS): Currently, most newcomers are using our <a href=\"https:\/\/playfulcity.net\/go\/ebow\/twilio-studio-branching-narratives\/\">guide<\/a> to Twilio Studio, or if you have someone who can set up a server, download our fancy <a href=\"https:\/\/www.hivemechanic.org\/overview\/tool-overview-hive-mechanic\/\">Hive Mechanic<\/a> authoring system. You can also browse our list <a href=\"https:\/\/playfulcity.net\/go\/ebow\/tools-tech-services\/\" data-type=\"page\" data-id=\"2236\">alternatives to Hive Mechanic<\/a>, with plenty of commercial tools &#8211; including for scavenger hunts.<br><br>(b) <strong>Surprising technology<\/strong>: imagine differently by exploring a few <a href=\"https:\/\/playfulcity.net\/go\/ebow\/surprisingly-low-tech\/\" data-type=\"page\" data-id=\"2892\">low-tech projects<\/a> &#8211; including yard sign media, puppet-master SMS, wayfinding stories, and photography hunts with semi-public groups; some of these are also listed in our <a href=\"https:\/\/playfulcity.net\/go\/ebow\/recipe-book\/\">recipe book<\/a><br><br>(c) <strong>Embedded computing<\/strong>: Your experience can respond to the physical world, including as a storytelling box, kiosk, or sensor &#8212; from motion sensors to RFID taps and more. It could happen in a makerspace, a museum exhibit, or at the front desk of a library. The physical device can even be in contact with one of our Hive Mechanic servers (optional). We have experimented with reimagined payphones, city-wide storytelling systems, and kiosks powered by tiny Raspberry Pi computers. See our <a href=\"https:\/\/playfulcity.net\/go\/ebow\/embedded-computing-tools\/\">embedded computing tools<\/a> page, or browse one storytelling box  <a href=\"https:\/\/www.hivemechanic.org\/guides-and-tutorials\/storytelling-box-components\/\" data-type=\"page\" data-id=\"1231\">component assembly<\/a>  <br> &#8212;-<br>p.s. &#8211; For more on <strong>Hive Mechanic<\/strong>, check out our Card <a href=\"https:\/\/docs.google.com\/presentation\/d\/1FA_NO8NnaJndZIEvCIjPGdKfYVJq7qO-KcUINDDGJjc\/edit?usp=sharing\">Dictionary Slides<\/a> (includes editor tips); <a href=\"https:\/\/www.hivemechanic.org\/overview\/guides-and-tutorials\/basic-certification\/\" data-type=\"page\" data-id=\"503\">basic certification<\/a> and short <a href=\"https:\/\/www.hivemechanic.org\/guides-and-tutorials\/videos\/\" data-type=\"URL\" data-id=\"https:\/\/www.hivemechanic.org\/guides-and-tutorials\/videos\/\">video tutorials<\/a> <\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"other-available-tutorials\"><\/h2>\n","protected":false},"excerpt":{"rendered":"<p>&lt;&lt; Back to EBOW overview Local games and neighborhood stories have their own authoring tools and operational infrastructure. We find that the right tool may be unexpected &#8212; and require some design tactics to recognize, or even to discover its possibilities beyond the limited imagination of commercial tools. We value approaches that are easy to [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":2071,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"class_list":["post-2455","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/playfulcity.net\/go\/wp-json\/wp\/v2\/pages\/2455","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/playfulcity.net\/go\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/playfulcity.net\/go\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/playfulcity.net\/go\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/playfulcity.net\/go\/wp-json\/wp\/v2\/comments?post=2455"}],"version-history":[{"count":10,"href":"https:\/\/playfulcity.net\/go\/wp-json\/wp\/v2\/pages\/2455\/revisions"}],"predecessor-version":[{"id":3334,"href":"https:\/\/playfulcity.net\/go\/wp-json\/wp\/v2\/pages\/2455\/revisions\/3334"}],"up":[{"embeddable":true,"href":"https:\/\/playfulcity.net\/go\/wp-json\/wp\/v2\/pages\/2071"}],"wp:attachment":[{"href":"https:\/\/playfulcity.net\/go\/wp-json\/wp\/v2\/media?parent=2455"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}